Shigeru Miyamoto’s Design Philosophy

Christophe Haubursin and Joe Posner of Vox interview Shigeru Miyamoto about his particular design philosophy. In the video, Miyamoto describes how, when he started in the ’80s, most video game designers were programmers and engineers, not artists and designers.

A more detailed synopsis of the video is available here.

featured image from “How the inventor of Mario designs a game” and is believed to be used in accordance with fair use

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