Joseph Bernstein’s article at Buzzfeed News—”Here’s How Breitbart And Milo Smuggled Nazi and White Nationalist Ideas Into The Mainstream“—includes larger implications for the video game community. Bernstein creates a narrative from a series of leaked emails from Breitbart which show Steve Bannon giving directions to Milo Yiannopoulis regarding their white nationalist agenda. They also “out” several male members of the press who were secretly giving Breitbart ideas for articles.
A couple weeks ago, I wrote an article that showed how Bannon had been grooming supporters from World of Warcraft forums way back in 2005. Bernstein’s article includes a bit where Breitbart editor Alex Marlow is editing one of Yiannopoulos’ speeches and approves a joke about “shekels” but asked to remove a joke about gas chambers. The article shows how Yiannopoulos would push the limits and the higher-ups would reign him in. At any point that he hinted at their racist, misogynist, or nationalist agenda, they would have him reword and rephrase certain excerpts.
The article is extremely long and detailed, and includes several examples of this sort of careful planning and manipulation. But the most interesting part for video game communities is how seemingly “good” guys were actually feeding the hate machine. Continue reading Breitbart Leaks & the Terrorism of GamerGate→
In 2005, Steve Bannon got Goldman Sachs to invest $60 million in a World of Warcraft Chinese gold farming company. 1 Bannon eventually took control of the gold farming company, Internet Gaming Entertainment. Even though IGE flopped, Bannon said that these gamers were the pre-cursor to the alt-right. “These guys, these rootless white males, had monster power… It was the pre-Reddit.”
In our previous two essays, we’ve looked at how video game communities develop hate speech as an intimidation tool and how online communities normalize hate speech so that it’s “no big deal”. This week, we’re looking at how those two ideas, when combined, created the Alt-Right. Continue reading How Hate Speech & Video Games Created the Alt-Right→
Their “above the fold” is relegated to a screen-width featured image for the latest (or possibly a stickied) post. Under that lies a full banner ad, “Latest” articles in reverse chronological order, an email subscription form, “Videos”, another banner ad, “Features”, and a third banner ad. This structure allows them to group types of articles (such as “Videos” or “Features”) regardless of content. Theoretically, this could allow them to have more vertically-oriented sections with different “types” of content, such as “Confessionals”, and that section would have the latest few articles of that type in their own section. Continue reading Waypoint’s New Website→
This month’s issue of The Backlog takes a look at the mixed critical reception for A Boy and His Blob: Trouble on Blobolonia (1989). The main essay also takes a look at the subjectivity of reviews and how varying criticism for the same game can be so drastically different.
The Backlog is a zine where we pick a single game that deserves your attention, and we craft a focused essay around it.
The following zine is available for free online, or you may visit our online store to purchase for $2 (plus 50 cents shipping).