Tag Archives: nintendo

EGM’s Realistic Zelda April Fool’s Joke

Background

Electronic Gaming Monthly was an exclusively video games (i.e. no PC games) magazine that lasted from 1988 until 2009. Even though the title has come back under new ownership, it’s still remembered for the initial 21-year run, especially for some of their fan-favorite gimmicks. For example, a “member” of the staff named “Sushi X” would write a “rumors” column that would include anonymous tips and complete fabrications. The magazine also had a monthly contest where readers would be rewarded for recognizing Simpsons references printed in the magazine. Continue reading EGM’s Realistic Zelda April Fool’s Joke

Shigeru Miyamoto’s Design Philosophy

Christophe Haubursin and Joe Posner of Vox interview Shigeru Miyamoto about his particular design philosophy. In the video, Miyamoto describes how, when he started in the ’80s, most video game designers were programmers and engineers, not artists and designers.

A more detailed synopsis of the video is available here.

featured image from “How the inventor of Mario designs a game” and is believed to be used in accordance with fair use

Zelda: Breath of the Wild Breaks Conventions

Hidemaro Fujibayashi, Satoru Takizawa, and Takuhiro Dohta all spoke at the 2017 Game Developer’s Conference on the topic of “Breaking Conventions with The Legend of Zelda: Breath of the Wild“.

The talk covers the past zelda games, primarily the 1985 The Legend of Zelda, and how Breath of the Wild explores the features that made the original so popular as well as forges its own identity.

The 2017 Game Developer’s Conference lasted from February 27 to March 3 at San Francisco’s Moscone Center. More videos can be found at the GDC YouTube channel.

featured image from “Breaking Conventions with The Legend of Zelda: Breath of the Wild” and is believed to be used in accordance with fair use